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Nuevo parche oficial para UT2003: 2199

Epic acaba de sacar la versión oficial 2199 para el Unreal Tournament2003.

Descarga:

ut2003-winpatch2199.exe
ut2003-winpatch2199.exe
ut2003-winpatch2199.exe

Parche versión Linux:
ut2003lnx_patch2199.tar.bz2
B0ga8@ftp2.3dgamers.com/pub/3dgamers/games/unrealtourn2/ut2003lnx_patch2199.tar.bz2">ut2003lnx_patch2199.tar.bz2


Cambios v2199:



GamePlay:
- Ambient weapon sounds (like minigun) aren't affected by level ambient sound volume changes.
- fixed translocator trail effect sometimes not working at start of game
- fixed blue translocator trail
- enabled weather effects on DE bonus pack maps
- made weapon ammo bars more visible on HUD
- terrain collision bug fix (this fixes the holes on CTF-Citadel and BR-Anubis)
- fixed Geothermal red flag base pipe hole
- fixed personal weapon stats for zoom instagib.
- fixed BR ball getting stuck in BR-TwinTombs
- fixed shark skin in multiplayer (DM-Oceanic)
- allow players to join chosen team even if its filled with bots
- fixed switchtolastweapon not working properly with link, lightning, and painter
- Made minigun and link "lock-down" effect configurable (server-side). To change the effect, you will need to add the following lines to your UT2003.ini file, in the [xGame.xDeathmatch] section:

MinigunLockDownFactor=1.0
LinkLockDownFactor=1.0

The default is 1.0. A value of 0 = no momentum imparted, so no lockdown. This is visible in the game rules (in the server browser, or when pressing F2).

- added ability to turn off translocator switching back to previous weapon if fire is pressed while alt-fire still held down. To change, add the following section to your user.ini file:
[XWeapons.Translauncher]
bPrevWeaponSwitch=false

Spectating:
- Added setspectatespeed exec function, which allows you to change the speed at which spectator moves on the fly. Default speed is 600.
- improved spectating switching between viewed players
- switching between viewed players doesn't lose behindview setting
- added player names and beacons to spectator view. Can be hidden by adding the line bHideSpectatorBeacons=true to the [Engine.PlayerController] section of your UT2003.ini.
- don't show "now viewing" at resolutions < 640x480
- added viewed player name to first person HUD.

Mod support:
- Fixed AddIni command for updating ini files by patches and umods.
- fixed a problem with ReviewJumpSpots on some levels. (ReviewJumpSpots is used to verify that bots can use the Jumpspots as they are currently placed and flagged).
- Modified Speech Binder and Controls config to be more flexible

Networking/Servers:
- reduced cheat protection false positives
- stats work for servers with bots (bots not included in stats)
- fixed: tournament mode can be configured from ut2003.ini
- removed log spam when players join using model not on server
- fixed bots balancing servers
- Fixed performance issue with ElecFields on dedicated servers
- Fixed challenge/response mechanism to prevent fake players
- String memory allocation server crash fix.
- Remove \'s before returning player and server name in GameSpy query
- Disable echo replies in GameSpy query
- Fixed nametable overflow crash for hacked package files
- Fixed unreal:// URL overflow crash
- Limit number of successful connections from a single IP per minute. Configured by these settings (default values):

[IpDrv.TcpNetDriver]
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False

Webadmin:
- Removed config keyword from QueryHandlers variable declaration
- Added server name to browser title bar in webadmin
- Fixed CurrentGame maplist select not auto-selecting the currently playing map in webadmin
- Fixed mutator sorting on Mutators page in webadmin
- Added more support for skinning webadmin
- Fixed sorting on Player List page
- Fixed Player List page display for specs
- Added support for banning/unbanning by ID to webadmin (hash appears in Player List & Banned IPs)
- Fixed display problem with mutators that do not have configured groups
- Added checks to IPPlayer page for invalid IP addresses in ban list
- Completed localization support for webadmin
- Added security level listing to Rules/Settings pages (master admin will see associated security level for each setting)

Demo Recording:
- fixed ability to fire while viewing client-side demos
- fixed ping on scoreboard of client-side demos
- fixed client-side demo playback speed problem
- fixed various weapon effects (bullet hits, link beam) with client-side demos
- fixed client-side demo playback jerkiness

Menus/Interface:
- fixed problem with changing weapon bindings key for shock rifle and bio rifle from menus
- added icons to server browser, showing if servers are passworded, have stats support, are latest version, are running any mutators, or are running instagib.
- Properly disconnect from server when getting back to the main menu
- Fixed the Password entry dialog to convert " ", "?" and "\" to "_"
- Fixed stats dialogue to auto-select "enable stats" when you first connect to a stats server

Other:
- Fix for longer loading times experienced by some users with 2186
- Karma Physics: Make SSE do the same thing on AMD and Intel processors.
- Fix bug with sphere-convex contact generation (eg. driving on blocking volumes)
345
Páginas: 1 2
16 Feb 2003, 00:22
#1

ale, a bajarla todos

16 Feb 2003, 00:37
#2

bajada esta, y cambios he visto, el lado oscuro en ti presente esta...

16 Feb 2003, 00:42
#3

Y ande anda el NOCD? o sirve el de la anterior version¿?

16 Feb 2003, 00:49
#4

juas juas

16 Feb 2003, 00:54
#5

alguien sabe dnd ta el NOCD????

16 Feb 2003, 00:56
#6

Bueno otra beta ke pasa a ser oficial de un dia para otro, pq epic asi lo kiere.

Lo bueno es ke con la salida de este parche, es ke el bonus pack deberia estar mas cerca de salir.

16 Feb 2003, 01:12
#7

el q pille el no cd q lo suba

16 Feb 2003, 01:42
#8

puede ser q sirva el d la version anterior?

16 Feb 2003, 01:47
#9

toi probando el de la 2166 y tira sin problemas :·)

16 Feb 2003, 01:57
#10

Pero alomejor si utilizas el de la 2166 pierdes optimizaciones q han hexo, algo dijeron anteriormente sobre eso de poner el nocd de versiones anteriores en las nuevas.

16 Feb 2003, 02:18
#11

10#si eso siempre...pero con el del 2186 se va tirando..ademas ...el no cd del 2166 y del 2186 era EXACTAMENTE = menos el nombre :/

16 Feb 2003, 03:02
#12

pues a descargar sea dicho

16 Feb 2003, 05:27
#13

yata bajada , a ver si aparece el nocd

16 Feb 2003, 13:21
#14

weno, supongo que como las anteriores versiones, te conservara intacto el User.ini, no ?

Por si acaso me hare una copia sino.... y lo del NoCD, el primero que sepa algo que lo suba al FTP de 4u

16 Feb 2003, 13:41
#15

Grrrrrrrrr a mi me han jodido con la puta mierda dl ambiental sound d la mini - hammer y link. Con lo agustito q jugaba io con el Ambient factor a 0 sin escuchar esa broza d sonido molesto, i ahora ia no podre. Para una cosa q hacian bien estos d epic...

MaSaCr3 is all around

16 Feb 2003, 14:27
#16

el anterior tardaron 1 mes y algo y en este na... eso está bien que pa algo me he gastado los talegazos

16 Feb 2003, 14:38
#17

#15 De eso se trataba , fijate en esta linea de la lista de cambios: "- Ambient weapon sounds (like minigun) aren't affected by level ambient sound volume changes."

Poss eso...

16 Feb 2003, 16:16
#18

a bajarlaaaaaaaaaaaaaaaaaaaa , juas aunq yo me la bajare cuando tengo el ut2003 jejeje

16 Feb 2003, 16:24
#19

bueno esperemos que se haya solucionado el problema con las voces por que con la 2186 la de los droides no era la suya y con el dll de epic tampoco se solucionaba ese problema ):)