Unreal Tournament 2003
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Nueva Beta 2192 Online

En esta beta ya esta solucionado, el problema con los ataques DoS, DDoS, y exploits, del que tanto se habla últimamente.

Descarga:

ut2003-winpatch2192BETA.exe

Cambios en esta Beta:


- fixed minplayers with stats (bots get added properly)
- no icon column on server browser favorites pages
- made weapon ammo bars more visible on HUD
- Modified Speech Binder and Controls config to be more flexible
- fixed various weapon effects (bullet hits, link beam) with client-side
demos
- Properly disconnect from server when getting back to the main menu
- Fixed the Password entry dialog to convert " ", "?" and "\" to "_"
- Fixed stats dialoge to auto-select "enable stats" when you first
connect to a stats server

================================================
Changes from 2186 are listed below:

GamePlay:
- Ambient weapon sounds (like minigun) aren't affected by level ambient
sound volume changes.
- fixed translocator trail effect sometimes not working at start of game
- fixed blue translocator trail
- enabled weather effects on DE bonus pack maps
- made weapon ammo bars more visible on HUD

Spectating:
- Added setspectatespeed exec function, which allows you to change the speed
at which spectator moves on the fly. Default speed is 600.
- improved spectating switching between viewed players
- switching between viewed players doesn't lose behindview setting
- added player names and beacons to spectator view. Can be hidden by adding
the line bHideSpectatorBeacons=true to the [Engine.PlayerController] section
of your UT2003.ini.
- don't show "now viewing" at resolutions
Mod support:
- Fixed AddIni command for updating ini files by patches and umods.
- fixed a problem with ReviewJumpSpots on some levels. (ReviewJumpSpots is
used to verify that bots can use the Jumpspots as they are currently placed
and flagged).
- Modified Speech Binder and Controls config to be more flexible

Networking/Servers:
- stats work for servers with bots (bots not included in stats)
- fixed: tournament mode can be configured from ut2003.ini
- removed log spam when players join using model not on server
- fixed bots balancing servers
- Fixed performance issue with ElecFields on dedicated servers
- Fixed challenge/response mechanism to prevent fake players
- String memory allocation server crash fix.
- Remove \'s before returning player and server name in GameSpy query
- Disable echo replies in GameSpy query
- Fixed nametable overflow crash for hacked package files
- Fixed unreal:// URL overflow crash

Demo Recording:
- fixed ability to fire while viewing client-side demos
- fixed ping on scoreboard of client-side demos
- fixed client-side demo playback speed problem
- fixed various weapon effects (bullet hits, link beam) with client-side
demos

Menus/Interface:
- fixed problem with changing weapon bindings key for shock rifle and bio
rifle from menus
- added icons to server browser, showing if servers are passworded, have
stats support, are latest version, are running any mutators, or are running
instagib.
- Properly disconnect from server when getting back to the main menu
- Fixed the Password entry dialog to convert " ", "?" and "\" to "_"
- Fixed stats dialoge to auto-select "enable stats" when you first
connect to a stats server

Other:
- Fix for longer loading times experienced by some users with 2186
- Karma Physics: Make SSE do the same thing on AMD and Intel processors.
- Fix bug with sphere-convex contact generation (eg. driving on blocking
volumes)

NO pueden sakar de una vez un parche k lo coja todo de una vez, o realmente el juego es una colmena de bugs

habra ke pillarselo pa probarlo

Iran descubriendo cosas nuevas y las iran incluyendo en el parche, como hicieron con la 2186 :·P

joder entonces este de hecho es mejor que el parche 2186 ??? me lo descargo ???

quien sabe x lo que dice es incorpora cosas subsanadas y algunas novedades… pero a saber si incorporara nuevos bugs…. con esto de las versiones ya se sabe

pos de momento la rueda del mx500 sigue sin funcionar