¡UT2003 en menos de... 10 días!?
La noticia que esperamos todos es saber el día de lanzamiento en Europa del UT2003, sin embargo, me aventuraré al final de la noticia a vaticinar cual brujita, una fecha. 
El Vicepresidente de Epic, Mark Rein, nos ha vuelto a honrar con su presencia en el foro oficial con un post que comienza afirmando... que quedan menos de 10 días para que salga el juego. En América podría salir tan pronto como el viernes que viene.
Rein ha posteado una especie de diario de una salida inminente, contando los progresos que se han hecho día a día.
Como detalle, comentar que Rein se mostraba muy satisfecho de ver a sus chicos en la oficina jugando al ut2003 en todos los lenguajes en los que será publicada la demo, estando este tema completamente controlado.
Respecto a mi vaticinio personal e intransferible... si calculamos que quedan unos 10 días para su salida en Europa mis predicciones serían las siguientes:
UT2003 saldría el 30 de septiembre en USA
UT2003 saldría el 4 de octubre en Europa
Hagan sus apuestas!!!
Fuente: Foros Oficiales de UT2003
A continuación teneis los posts de Rein al completo en ingles:
Actually it will probably take less than 10 days to start appearing in stores in the USA. It could be as early as next Friday. I know the replicators are going to be churning out discs all weekend! It turns out one of the really big replicators (i.e. CD manufacturing plants) is about 5 hours away from here. At around 3:30 this morning I was getting ready to hop in my car and drive two sets of discs over there and we called Fedex Same-day Service and they said they could get them there by 2:15PM this afternoon which is earlier than they were expecting them anyway for production starting tomorrow so we sent them Fedex Same-day. Another set went to Infogrames in California and another set went to another replicator in Illinois. Someone will hand-carry the discs from the Beverly, Massachusetts to Sony replicating in Austria later tonight or tomorrow so Europe shouldn't be too far behind.
It was a pretty crazy evening here last night we had everyone in the office playing the game in all the languages so you'd walk in one office you'd hear Spanish, Italian and English and in the next you'd hear French and German. It was pretty funny. We've had localization testers here from Europe for the last few weeks as well as Infogrames US testers and our producer, Tim Hess. They all did a great job and we're really appreciative of the work they did and thankful to Infogrames for sending them. There is still Chinese and Korean languages to do for a separate Asian launch - we'll get right on that next week but we're planning to take it easy this weekend and catch up on some well-deserved rest.
Fun, fun fun!
Y respecto al lanzamiento en Europa...:
You're shouldn't have to wait much longer than the North American folks.
I believe someone is on a plane either tonight or tomorrow to Sony's big CD replication plant in Austria with gold masters in hand. That means Europe should not be very far behind North America in terms of getting the game on store shelves. Maybe a few days because of shipping and packaging logistics (different manuals for different countries, different CD sleeves, shipping coordination, etc.) but it should only be days at most and hopefully very few of them
With UT2003 we pushed really hard to ensure that ALL the European localizations were done in time so we could ship a single version of the game for North America and Europe which we did. Infogrames got behind the idea and were very cooperative in facilitating this. We typically sell a LOT of Unreal games in Europe which is why we go there as much as we can to promote the game and work as closely as possible with Infogrames Europe.
We made the mistake of doing the staggered USA/Europe shipping for the PlayStation2 version of UT and it was a nightmare - we said never again. We actually hoped to get Korean and Chinese done at the same time but it just wasn't practical and might have meant delaying the North America/Europe versions to achieve a true world-wide release but it wasn't worth doing. We're jumping on those translations next week and they shouldn't take too long. We'll have testers in from Korea and China like we did with France, Germany, Italy and SPAIN
Unreal Tournament 2003
Vaya noticia mas profesionamente esha
poreso te dejao ke la hicieses tu 
Lo ke dice el gordo ese es mentira fijo… ara demo style o algo y lo sacara en navidades…pfffff jodido mark rein.
esta vez va enserio, pork los guiris empiezan a hacer colas en las tiendas
Bueno, no creo que me lo compre nada mas salir. Primero hay que ahorrar.
o eso eran los japoneses?
Nosotros ya lo hemos reservado
Hace unos días

Yo me espero una semana porsi las cosas
Hay algun fallo
sabeis cuanto costará¿? xq con 3 cds q tiene barato no debe de ser….
El precio que yo he visto es de casi 60 (en España)
juas, como valga eo lo va a comprar kien yo se
juas, como valga eso lo va a comprar kien yo se
tendre ke hablar con mi distri…
pero los guiris hacen colas pa cuando sacan una nueva marca natillas, esos no tienen otra cosa ke hacer.
eso son muy buenas noticias
El precio exacto es de 54,95
Moon, eso ya te lo habia dicho yo que saldria el juego el 3 o 4 de octubre y no me hiciste caso!
Con el Tactical ops había una barbaridad de diferencia de precio de unas tiendas europeas a otras, en UK y Francia valía unos 20 euros y en España y Alemania unos 40, pasará lo mismo con el UT2003? alguien conoce tiendas de fiar online españolas donde se pueda reservar a un precio decente?
En Amazon que tiene precios bastante normalitos es 10 euros más barato que en Centromail
En Amazon.fr: Commandez Unreal Tournament 2003 avant sa sortie et bénéficiez du prix exceptionnel de 47,98 euros !
En Amazon.de:
Unreal Tournament 2003
Infogrames Deutschland GmbH
Preis: EUR 44,99
En Amazon.com:
Esperemos que el vaticinio de MooN sea totarmente siertoooooo
, y a ve komo es el juego enterito
.
lol 44 euros me van a arruinar estos payos!
io comprare unas cuantas licencias pal ziber a 4mil pelas i depaso me kedo una pa mi, con merchandise gratis por un tubo ademas, muahahahahaha
w00000www
se puede comprar a plazos?
INFO Sobre la release del UT2K3!
Just before 5AM Eastern Standard Time this morning we shipped the release version of Unreal Tournament 2003 to manufacturing. It should be in production later today and in stores before the end of the month. We want to thank everyone on the forum for all of the valuable feedback. In the week since we shipped the demo we worked pretty much non-stop to squash a lot of bugs and incorporate some of the great feedback we got from players all around the world.
Steve Polge is going to post a list of some of the gameplay changes we made since the demo in the demo feedback forum.
UT2003 is a 3 CD set. Of course you know it’s a huge game with a ton of content (over 35 levels), great characters, awesome gametypes, incredible AI, cool mutators, etc. But there’s also some great tools including the following:
The Karma Authoring Tool (KAT) that allows you to set up character joint constraints for use with MathEngine’s Karma real-time physics system which is incorporated into UT2003.
UPaint - a 3D painting application that lets you paint directly on the games’ characters in 3D and also provides face projection which allows you to paste your face over the game’s characters.
The Unreal Editor 3.0 - the latest version of the main tool we used to build all of the UT2003 levels.
The UnrealScript Real Time Debugger lets mod authors trace through their code like never before. This is the kind of tool that professional developers rely on to ship the best possible code.
Linux Support
The Linux installer is included on Disc 3 of the 3 CD set! We support both client and server for Linux. Unfortunately there’s no mention of Linux on the box because we didn’t know it would be done in time so please tell all your Linux gaming friends that UT2003 is ready for them!
In addition, Steve Polge made another post on the official forum with a list of the things they have changed from the demo version to the full game:
For the most part, we are very happy with the current weapon balance. We have made the following small changes since the demo:
shock projectile travels slightly faster.
I’ve also fixed and tweaked the bot AI:
tito Tower esa información ya se publicó aqui en 4Unrealers hace algunos dias
me voy a komprar el juego solo para hacer mapas?¿ anda sha!