Unreal Tournament 2003
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DeathBall 1.0 released

Ya está disponible la versión 1.0 disponible del mod DeathBall. Un mutator interesante ante todo. Es una variación del modo Bombing Run.

En la página completa tenéis las reglas de este mod.
Descargar mutator

This may scare you away, but it sounds way more complicated than it actually is,
so don't be affraid when you read all this.

You are supposed to get the ball into the enemys goal.
You can either play until one team got a certain
amount of goals or you play for a certain time.
[Quad jump is turned on by default]

Zones.
There are 3 different zones on the pitch (which are relevant for the player).
-The 2 Penalty Zones
-The 2 Keeper Zones
-The rest of the pitch.

The normal pitch:
-You can bump around all players except for the ball owner.
Kicking away enemys, and kicking friends to the ball is a tactical method you should use.
-You can kill the ball owner with 2 hits (One hit substracts 50 points).

Penalty Zone:
-In your own zones you can kill all enemies with 1 hit (instant hit).
-A logo in the HUD will show that you entered your own or the enemy's zone.

Keeper Zone:
-Only one player of a team can enter this zone at once (to avoid that teams
have 10 goal keepers), if there are more a counter will count down the time from 5 secs to 0,
if you haven't left until then you will be respawned.
It will also be shown in the HUD that you entered the zone.
-If there is no player in your own zone there will be a warning logo in the HUD
-The Keeper cannot be kicked away by the other team, the keeper always has god mode on.
-If the keeper owns the ball (ballowner is in his own keeper zone) there will be a timer
counting down the time. If you don't get the ball out of the zone in this time
the ball will be reset (to the middle). (Otherwise you could 'hide' with the ball in the zone.
-Only the keeper is able to dodge. (Dodging for others had to be turned off,
because it was all about dodging, and the team who dodges the most wins...You will miss it when you first play it,
but everybody who has played it with it turned on agreed that it has to go.
So the team with the better tactics and the better passes wins.
-You cannot enter the goal, this was made because you often accidentaly made an own goal.

Ball Owner:
-A logo in the Hud will show when you got the ball.
-As Ball owner you are slower than the other players (25%).
-Your jumphigh is reduced by 25% too.
-Moving the crosshair over friends will highlight them with a rotating circle.
To pass the ball just press the 2nd fire button, but 1st fire mode seems to be better for passing in most situations.
-If you wanna shoot the ball use 1st fire, the longer you hold down the button the harder
the shot will be. But if the bar reaches the top the ball will get out of control. The first mode can also be used for passes, often its better.
-When the ball owner gets hit by an enemy he won't be bumped away as far as players without the ball.
But 2 hits are deadly for him (one hit in the enemy's penalty and keeper zone).

Without Ball:
-As player without Ball you can de/activate a mode called 'Pass me the ball!'
An icon in your HUD will show if its on or not. For your teammates the arrow over your head turns yellow
when it's on (normally it has your teamcolor).
You should activate it when you think you are in a good position and ready to catch the ball.
(You don't have to, but It may be helpful in some situations).
When you activate it will stay on for a few seconds...but you can toggle it off if you want it to turn off earlier.

That's it.

A sacoooooo

Ta guapo el juego… pero pa jugar contra bots da un pokillo de asco.

Muy complicado, dentro de poco sera un partido de futbol…arrggg futbol que ascoooooo

será? será? será el guaraná?

vamos a avajar haber que tal va

s un poco guarrete…