Mario Mutator - Rachel "Angel Mapper" Cordone, Fortress and MadNad
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Description
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Super Mario Bros mutator!

New Weapons!
Green Shell - Default weapon.  Shells bounce off of walls, exploding on the fourth hit.  (Replaces Bio, Shock)
Red Shell - Normal fire is the same as the Green Shell, and in addition this weapon features a homing function similar to the rocket launcher. (Replaces Link, Mini)
Fire Flower - Shoot bouncing fireballs at your enemy! (Replaces Flak, Rocket Launcher)
Super Star - Turns you invincible and lets you kill people by touching them!  Lasts 15 seconds. (Replaces Sniper, Redeemer and Ion Painter)

New Items!
Adrenaline replaced with Mario Coins.
Health packs replaced with Mario Shrooms.
Keg o' Health replaced with a 1-up Shroom.
Ammo replaced with ammo for their respective weapons.

New Gameplay!
Stomping on a player shrinks them to half-size, gives them 50 damage and reduces their movement.
In addition, if you take too much damage from normal weapons you turn small as well!
Picking up a Mario Shroom health pack returns you to normal size and movement.
If you get stomped on while you're small, it's instant death!


Instructions
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U-Mod version: Run the MarioMutator.umod file.
Zip version:  Place the MarioMutator.int and MarioMutator.u files in your UT2003/System directory.
Place the MarioTurtleWeapon.ukx file in your Animations folder.
Place the MarioTex.utx file in your Textures folder.
Place the MarioMeshes.usx file in your StaticMeshes folder.
Mario Mutator can be selected in the Mutator selection screen.

2003 Rachel Cordone, Fortress and Madnad.