Power Gems
version 0.99
Copyright 2003 Hardware Massage Circus
PowerGems@hardwaremassagecircus.com
http://www.hardwaremassagecircus.com

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Power Gems is distributed under the GPL, code (should be) avaliable
where you downloaded this as PowerGems0.99.source.zip

This is a beta release; if you encounter any problems please submit a bug report
to PowerGems@hardwaremassagecircus.com

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Credits:

Org					Code, Models, Textures
Vyper					HUD Graphics
TinMan, Ravage, Bestvgm, Kyller, etc.	Testing

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Installation:

Copy the .u and the .int files into system
.utx into textures
.usx into staticmeshes

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General Rules:

There are 5 gems placed on the level, white, red, yellow, green, and blue.  When
picked up they grant a power to the holder.

White - Resistance
	Take less damage
Red - Death Aura
	Damage all players around you
Yellow - Agility
	Move faster, jump higher, jump more
Green - Strength
	Deal more damage
Blue - Ammo Reload
	Get ammunition for your weapons

The gems are light, if hit with a rocket they may take a while to come to rest.

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Mutator Rules:

Power Gems functionally replaces adrenaline, therefore adren is disabled.
A player can only hold a single gem, and it is dropped upon death.

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Game Type Rules:

Uses Death Match maps.
Power Gems functionally replace adrenaline, therefore adren is disabled.
A player can hold all of the gems at the same time.
The player wins the match by holding all the gems for x seconds.
Upon death, the player will drop one of the gems held, and respawn with
the rest still in their possession
Players gain a gem radar on their HUD

Options:

Hold time can be set.
The time can be all at once, or cumulative holdings (i.e. if you need to hold for
20 seconds, under cumulative rules if you hold all 5 for 12 seconds, then die, you
only need to hold for 8 seconds next time to win)
The gem powers can be randomly set.
The gem powers can be disabled, if disabled adren is enabled (use this if playing instagib)

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Changes

0.99
Overtime win cleaned up
Settings now live in PGem.ini
Hud Scaling works correctly
Scoreboard tweaks
Server details shows Power Gem settings
Speed renamed to Agility
	Speed boost lowered to 35%
	Jump height lowered to 40%
	Grants one additional mid-air jump
Resistance
	Resist amount raised to 50%
BOT SUPPORT (yeah, that took to long to get working)
Code under GPL, striped from .u file, see PowerGems0.99.source.zip

0.9	Initial Release

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Bugs, issues, warnings:

Took to long to get this version out
No bot support for mutator
Outstanding issue with particle effects (aka rings around players) not
	operating on a dedicated server (unable to test problem with current setup, please help)
Will not work on a map without path nodes, but does not fail to start (yet)
There is no guard to prevent the Power Gem mutator from being used with the Power Gem match
No custom sound fx's (yet)
No custom respawn fx's (yet)
ReadMe.txt is kinda sparse.
And other problems I can't remember at the moment.

			-=Org=-
